
Australia's Gaming Industry Roars Back After Near-Collapse
Australia's video game industry almost died in the 2000s when major studios closed. Now indie developers are creating global hits worth $608 million.
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Australia's video game industry almost died in the 2000s when major studios closed. Now indie developers are creating global hits worth $608 million.
After two rounds of layoffs, all 13 workers at Heart Machine united to form a union that their employer voluntarily recognized. The indie studio behind Hyper Light Drifter joins a growing wave of game developers protecting their careers in an industry facing massive job cuts.

After 14 years of development struggles, the indie game Mewgenics launched and earned back its entire budget within three hours. The long-awaited cat-breeding game became Steam's top seller, proving patience and persistence can pay off spectacularly.
Over 1,200 indie games for just $10 are helping Minnesota immigrants access free legal help. The charity bundle has already hit its fundraising goal.
An indie game made by three Australians has sold over 7 million copies and earned international acclaim for its stunning musical score. Now the soundtrack is coming to life with full orchestra performances in Melbourne.

Spry Fox bought itself back from Netflix to make its upcoming game Spirit Crossing accessible to everyone, not just streaming subscribers. The indie studio chose community over corporate security so friends can play together regardless of membership status.