
TED and LEGO Launch Play Movement for All Ages
TED partnered with LEGO Group and LEGO Foundation for a groundbreaking event exploring how creative play can build brighter minds and more imaginative futures. The five-hour Play@TED summit featured inventors, athletes, and designers sharing how play transforms lives at every age.
What if the secret to solving tomorrow's biggest challenges is something we learned in kindergarten? TED just hosted a five-hour summit proving that play isn't just for kids anymore.
Play@TED brought together an unlikely lineup of innovators to make one case: creative play changes everything. Hosted by comedian Chris Duffy, the event featured Harlem Globetrotter Maxwell Pearce, inventor Simone Giertz, and footwear designer Salehe Bembury.
The summit unfolded across three themed sessions exploring play as language, craft, and adventure. Each session connected through live games, experiments, and performances that put theories into action.
Early childhood development leader Erum Mariam joined origami innovator Miles Wu and West End star Suki Hillier to demonstrate how play builds essential skills. The diverse speaker lineup showed that playful thinking applies everywhere, from engineering labs to basketball courts.

Between talks, TED-Ed hosts Alexandra Panzer and Alex Rosenthal led interactive segments with creators like Dude Perfect CEO Andrew Yaffee. The format itself modeled the message: learning works better when it feels like play.
The Ripple Effect
This partnership signals a broader cultural shift in how we value play. By bringing together education leaders, entertainment figures, and business innovators, the event legitimized something parents and teachers have long known: playful exploration builds the creative problem-solvers we need.
The collaboration between TED's reach and LEGO's resources could spark a movement. When major platforms champion play for all ages, it gives permission for adults to embrace creativity without apology.
The summit offered practical resources for putting play into practice at home, work, and school. That actionable approach transforms inspiration into real change.
Companies are already rethinking workplace culture, schools are redesigning curriculum, and families are reclaiming screen-free playtime. This event gave momentum to all three.
The message resonated beyond the event itself: imagination isn't frivolous, it's fundamental. Play doesn't distract from serious work; it makes serious work possible.
Based on reporting by TED
This story was written by BrightWire based on verified news reports.
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